![nier automata 2b background nier automata 2b background](https://www.wallpaperflare.com/static/776/847/710/video-games-women-nier-automata-2b-wallpaper.jpg)
On a morbid note, it also references how Pascal’s “children” kill themselves when he leaves for a bit due to Pascal inadvertently teaching them about the concept of “fear.” This leads Pascal to plead to the player to either erase him memories, kill him, or banish him. Inspiration: The match draws inspiration from Pascal’s pacifism. Opponent may try to run off the ledge to self-destruct.In teaching them about fear, he ends up losing them in the worst way possible. Later, his village becomes overrun by corrupted robots who begin to eat each other, so he rescues a few of the children and flees.
#NIER AUTOMATA 2B BACKGROUND ANDROID#
There, he collects and sells machine and android parts and maintains a good relationship with the android-based Resistance Camp and its leader, Anemone. He resides in a village of other like-minded robots who have disconnected from the main robot server. Pascal is a strange robot in that he abhors violence and loves poetry and philosophy. After some time, she would close the curtain, and the transportation platform would rise back up, thus returning the stage to its first phase.
![nier automata 2b background nier automata 2b background](https://images5.alphacoders.com/921/921994.jpg)
In addition, the attacks wouldn’t reach the stage, but would rather reach above it or off to the sides. In a non-boss battle, Beauvoir would still release her attacks but wouldn’t interact or damage the opponents on the stage. This would count as a KO for whomever lands the hit. In this capacity, Beauvoir could be attacked and “defeated,” causing her to retreat to the background where she might begin flaunting and posing like she does in the NieR:Automata.
![nier automata 2b background nier automata 2b background](https://images8.alphacoders.com/819/819000.jpg)
This coaster features lots of falls and drops and banking curves to enjoy on this ride while Smashing. Upon setting foot on this ride, it takes off on a sweeping and flying track, circling the main castle. After the third phase finishes, the transportation platform would pick up and carry players to the roller coaster boarding station. The last two phases would be different, as the transportation platform is absent because, like Castle Siege, they transition into eachother. Other cameos include the numerous machine units found in the park. This is especially the case for 9S as he traveled with 2B at this level in the original game. As for cameos, it wouldn’t make sense to include the plethora of characters found in the game, the other YoRHA androids, 9S, and A2 could possibly be cameos. This is why I chose Amusement Park as the represented stage. While it's not the most important location in NieR:Automata, it's fun and a stark contrast to other spots in the game. City Ruins is also another popular area that further hammers in the state of decay and destruction of the game. Forest Kingdom is another notable area, which was a huge departure from the whole “doom and gloom” nature of NieR:Automata and gave a nice, positive and natural look. The first one, Abandoned Factory, is the first level of the game and sort of sets the post-apocalyptic tone of the game. In regards to NieR:Automata, I was considering four areas as possible stages. Others are based on an iconic area such as:įinally, they are are stages based on the very first level encountered such as: Some are based on a centralized hub in their home game, such as: The origins of many stages in Smash fall under one of a few categories.